Services / Full-cycle & co-development

FROM IDEA
TO PLAY.

Unreal Engine development for a complete game or a focused production scope. Gameplay, multiplayer, art and real-time applications, grounded in the work below.

Work you can inspect

Game development & production

01

Gameplay & VR

C++ and Blueprints, physical interaction, quests, combat, enemy AI, interface systems and world streaming.

Whispers of the Void
02

Multiplayer & backend

Replication, level generation, AWS GameLift, Lambda and DynamoDB, avatar progression and full-body IK.

Rival Rides
03

Mobile production

Elemental skill trees, loot, difficulty progression, daily quests, stylized worlds and mobile interfaces.

Elemental Rumble
Characters / Environments / Props

Art for the game it belongs to

We build characters, environments and props around the visual direction and target platform. The portfolio shows the artwork; the game cases explain how art, interfaces and performance connect to production.

Explore the 3D portfolio
PC / Game design & GDD

Times of Survival · Co-development

ByOwls contributed as a co-development partner, with a scope focused on game design and game design documentation (GDD) for this co-op survival project.

View the game on Steam
Times of Survival / ByOwls co-development: game design & GDD
Unreal Engine / Business applications

Interactive products, showrooms & spaces

Virtual product presentation

These technologies are actively used for Internet commerce and sales in showrooms where you can easily select and test the product virtually.

Commercial spaces

Also, industrial solutions are giving the opportunity to design and present large commercial objects.

Start with the interaction people need: inspecting a product, navigating a space or understanding equipment. We then define the scene, interface, target device and application scope.

Real-time showroom visualization
Project research / Game analytics

ByOwls AI Churn Rate Predictor

A research project focused on behavioral data, churn prediction and retention workflows for game developers and publishers. Its technical scope connects data sources, model methods, player profiles and live-ops insights.

Model methods

Machine Learning Algorithms: deep learning, reinforcement learning, decision trees, and neural networks for precision prediction.

Data integration

Big Data Integration: direct connection to Google Analytics, Firebase, and BigQuery for seamless data flow.

Player profiles & recommendations

Personalized Recommendations: generates tailored engagement and retention strategies based on player profiles.

Research use cases

  • Predicting churn across mobile, PC, and VR games
  • Identifying high-value players at risk
  • Automating personalized re-engagement
  • Integrating retention insights into live-ops dashboards
Inspect the original project architecture & workflow
Working together

START WITH
THE REAL TASK.

  1. Share the context.

    The current build, target platform, production stage and the problem to solve.

  2. Define the delivery.

    A clear scope, milestones and the disciplines needed to move it forward.

  3. Build and review.

    Playable progress, implementation, art and performance work through production.

LET’S BUILD
YOUR NEXT PROJECT.

Tell us your idea
ByOwls studio showreel
ByOwls artwork