Original IP / PCVR / In development

WHISPERS
OF THE VOID.

A story-driven sci-fi adventure built around the physical experience of VR. Explore alien worlds, solve environmental puzzles and take the controls in space combat.

ByOwls role
Original IP · Development & publishing
Engine
Unreal Engine 5
PCVR
Steam demo available
Standalone
Quest 3 demo port · Development build
Game design & gameplay

Adventure, quests & companion weapons

Game Quests

The game design revolves around rich storytelling and intricate, mysterious quests, crafting a plot that embodies the spirit of adventure and discovery. Players will face puzzles of varying difficulty, providing engaging breaks between active gameplay phases, such as combat with enemies.

Storytelling

We have crafted a rich and captivating game world with a thousand-year history, featuring a multitude of past and present events, including conspiracies, betrayals, and universe-scale happenings that will immerse you in a fantastic new realm.

Combat System

We have created a unique experience where the player’s weapon acts as one of the main characters and a companion throughout the adventure. Players can experiment with various weapon types, each with distinct abilities, delivering an unforgettable experience.

Gameplay systems

Enemy AI, journal & hologram UI

Artificial Intelligence

We’ve diversified the enemies by including both melee and ranged foes, attacking from the ground and air. The game also features a variety of unique bosses, each presenting different challenges to keep the gameplay engaging.

User Interface

We utilize a basic interface for detailed gameplay customization alongside a specialized one that appears on the character’s hand, serving as both a quest journal and a device for displaying holograms of plot characters.

Hand-mounted quest interface / Original production view
Production & performance

Character production, Android optimization & streaming

Characters

We created detailed, optimized characters for standalone VR, balancing visual depth with efficient geometry, textures, and shaders.

Optimization

Our optimization work focuses on both code and graphics to ensure compatibility with the Android platform. The native Meta Quest 3 port is a development build; platform release timing will be announced separately.

Level Streaming System

The uniqueness of our gameplay comes from the streaming of game locations, which allows for uninterrupted gameplay and eliminates loading screens that can disrupt immersion in both the story and the overall gaming experience. This continuous flow enhances the player’s engagement and connection to the game’s world.

Spaceflight / Whispers of the Void
Standalone development

THE SAME JOURNEY.
A DIFFERENT DEVICE.

The public PCVR demo has been ported to a native Meta Quest 3 development build, with work across rendering, materials, lighting, VFX and memory use.

Follow development on Steam
Additional implementation views · Level construction & rendering
ByOwls studio showreel
ByOwls artwork